One comment on “The problem of Evil

  1. The problem of Evil is that evil PCs will likely betray each other: leading to player acrimony. For example, my friend, playing an evil half-elf (Fighter Level 4) took gold from another friend, who was playing an evil dwarf (Thief Level 6). The result: two friends were friends no longer.

    In conclusion, good PCs = happier players.

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