Became mandatory when Curse sold out to Twitch or some Zam-related shit.
View/control startup applications.
Small, concise, full-featured and overall incredible. This is an essential part of my toolkit.
Services are not supported.
An ugly and awkward space game I tried a little while ago.
Be a gang member, run around in a sandbox world and shoot stuff, I guess.
Note that the original Saints Row - (2006 game) was only released for the Xbox 360.
A connect-four type bubble-pop game, using a hexagonal board.
Not bad, but not my thing.
Properly titled Fractal: Make Blooms Not War
A top-down shooter with superpowers.
An awkward and unforgiving game that's zoomed in too far to be fun.
A combined first-person shooter and tower-defense game.
Seems pretty cute, but I hate tower defense games which have multiple entrances.
A side-scroller puzzle game.
I played around with it a bit. It's fair. It's overwhelmingly unforgiving and gets complicated.
Build and expand a space-faring race who learns they are not alone in the universe.
Master of Orion - (1993 game) but with updated graphics and a confusing interface. I expect would have loved this in the past, but now it's just awkward. I'll still tag this as 'liked', as it's pretty good. It's very hard in the eyes. Take a lot of breaks.
Extremely stupidly hard.. and confusing. I'm shelving it. I only paid $12 USD for it, so it's not a big loss.. still, I wish the UI was better and the tutorial was better and the gameplay was better..
Laser things, move things, push things and find your way through semi-puzzle stuff.
Not open-world, and definitely "on rails", but it does give a lot of power to the user as to how to fart around to progress.
While overall good, the controls are wonky and cliffs are obnoxious. There should be no falling off mechanic and the game should instead dangle the player for a moment and never let them fall.
Properly titled Tiny & Big: Grandpa's Leftovers