[oooo................] 20% done: Gathering resources.
I've finished going through the bulk of my offline notes. I've removed dead links and found archive.org references for some of them.
I still haven't been able to choose a window manager to use, due to unresolvable technical issues. Once I have a Unity Linux base to work with, I'll take another stab at some decent reviews.
But while working through all this stuff, I've come to understand more of the direction things should take. I'll be creating the first alpha only using software I'm familiar with. I'll be learning packaging in order to add those packages to the main Unity Linux repository. It'll begin with DOS stuff and some light emulation-related stuff. If I'm feeling adventurous I'll be going after Linux-native oldschool ports/remakes after.
Stuff like art and music should be really easy to provide. Players/Viewers may be a little tricky for some stuff, but I should be able to deal with it all.
After that, I'll be trying to round things out more and more. I think the pieces will fall into place pretty easily.
I wonder if I would be able to have a dual Linux and DOS bootable CD. That would sure be interesting. Some people with older computers could boot into the native DOS and get things going that way. But that's a whole new platform to support, and I don't want the extra work.
There are all kinds of finishing touches which would be really nice, and I'll be taking notes as the ideas come to me.
At any rate, my next step is to go through the various resources and round out my lists of potential software/etc.
Oh, and I hacked together a rough logo. Boring, but the idea is there.