Since comments on other peoples' blogs become stranded, I kept a copy.
[oooo................] 20% done: Gathering resources.
I've finished going through the bulk of my offline notes. I've removed dead links and found archive.org references for some of them.
Oldschool Linux was to have been usable as a general-purpose light Linux distribution, with a focus on oldschool platform and operating system emulation/virtualization, demos, games, art and music.
Its target era was to be pre-Windows: DOS, Commodore 64, Amiga, Atari, etc. Software will be Linux-native where possible, but two-stage software will be examined .. such as emulating DOS to run a DOS program.
- Platform Emulation (DOS: DOSBox and DOSEMU, other platforms like Commodore 64, Amiga, Atari)
- Console Platform Emulation (Nintendo Entertainment System, Sega Genesis, Arcade, etc)
- Oldschool demos (intros, demos, megademos, democomp-related stuff)
- Art (ASCII, ANSI, pixel, etc)
- Oldschool music (MODs etc, Commodore SIDs, and more)
Games (Free, not abandonware - either platform-specific, console or arcade games)
- This is a secondary interest.
It was to be a consumer distribution, and not a producer distribution. To be distributed with media viewers/players as well as actual content. It was to be a branch off of the Unity Linux base. It never made it past the planning stages.
Oldschool-Windows and producer editions were far-future ideas.