Softcode is dynamic in-game scripting, as opposed to Hardcode which is the unchanging server code.
- MUCK Has MUCK Forth, and Message Parsing Interpreter.
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MUSH has MUSH Softcode.
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- PennMUSH FAQ on softcode
- Croaker’s TinyMUSH Manual
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- Last updated in 1998.
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https://web.archive.org/web/20061214093103/http://www.martiandreams.com/faraday/softcode.shtml
- A code archive and documentation.
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https://web.archive.org/web/20090703192233/http://docs.btmux.com/index.php/SoftCode
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MUSHcode object orientated development Environment (from 1998-07-07!)

ported