liked, loved, disliked
Forked into i3m, which has since become its own independent project.
A basic side-scroller beat-em-up.
Swings between too-easy and too-hard.
Spiderman, but with guns.
I get that this has some interesting core gameplay, but it's just not fun because the controls are too awkward.
Well-polished, and with solid mechanics, this is recommended for people who would, at a glance, like this sort of brawler. Ultimately, it's like Diablo 3. While a clone in many ways, it's quite a bit more fun and simple, with subtle extras that make it at least visually unique.
This would be
great good, if it were free. It's just not for me, and I think my tastes have been changing lately.
Slash a things and miss a lot. Get hit a lot. Uninstall.
What a shit fighting system. With a fundamental flaw as glaring as this, there's no way in hell I'll play this.
Like scrabble with words, assemble phrases to do varying degrees of insult-damage.
This definitely should appeal to some people, but it doesn't appeal to me. I think this would be especially attractive to people with an Android phone.
A space expansionist 4x game.
The interface is generally sucky, making it hard to figure out what's going on.
An awkward dungeon management game, with walls you can't dig out, rooms you build but don't know how much of or what size, and an interface that could only be inspired by a 1980s DOS game.
Absolutely not recommended.
Inspired by Dungeon Keeper - (1997 game)
An operating system most notably on mobile phones, but also found on media boxes.