A cross-platform open-source animation program.
I didn't want to deal with Blender, so I checked this out for simple animations. So far, so good. Even at a glance it could have been done far better, but maybe I can make do.
It's annoying to download, and can be done directly from fosshub:
I wanted it for "tweening" (inbetweening)
2017-11-02 - 1.3.4 ∞
- Ugh, custom window style.
- It has its own windowing snap, so I could drag it around my desktop and I could let go and it would maximize.
- Uh, what? I have to use the transform tool to move something?
- Is there a way to keep an object within the boundaries of the canvas?
- I was futzing around with some sort of 120f text at the bottom-left of the canvas, trying to numlock on and off and type stuff, and I crashed it.
- There is a recovery feature, but it didn't work.
- Fiddled around, and I can figure out the tweening, but I have no fucking clue how to extend the timeline. Why can't this just work like an audio editor?
- Trying to render, crashed, cannot recover. I just want to do something simple before crashing.
- There appears to be no progress meter for rendering/saving.
- The synfig wiki has a bunch of error messages at its top, and it doesn't have proper SSL.
Canvas > Properties > Time- it expects me to do the math on the number of frames and seconds.
Well, I figured it out.. it needs a quality setting and to export as alpha, but I can get something exported with reasonable quality.
I think perhaps I could do simple animations, but being forced to deal in time units of frames is fucking retarded.