A scripting system to customize the display of loot drops.
2.0 Introduced filtering for item drops. This makes Path of Exile head and shoulders above its peers.
|ItemLevel||The level the item was generated at.|
|DropLevel||The level that the item starts dropping at.|
|Quality||The amount of quality on the item.|
|Rarity||Rarity of the item. Rarities are Normal, Magic, Rare or Unique.|
|Class||The item class. Specifying part of a class name is allowed and will match any classes with that text in the name. So for example "One Hand" will match both "One Hand Sword" and "One Hand Axe"|
|BaseType||The base type of the item. Specifying a part of a base type name is allowed and will match any of the base types with that text in the name.|
|Sockets||Total number of sockets that the item has.|
|LinkedSockets||The size of the largest group of linked sockets that the item has.|
|SocketGroup||A group of linked sockets that contains the specified combination. For example, RRG will match any group that contains two red sockets linked with a green socket.|
|Height||The height of the item in your inventory|
|Width||The width of the item in your inventory|
The three numbers used to specify a colour are the Red, Blue and Green components of the colour where 255 is the highest value. An optional fourth parameter can be provided to specify the transparency, this also ranges from 0 to 255 where 0 is completely see-through and 255 is completely opaque.
|Grey||128 128 128|
|White||255 255 255|
|Green||0 255 0|
|Blue||128 128 255|
|Purple||255 0 255|
|Orange||255 128 0|
- PoE ItemScript Editor - An online preview tool
- ZiggyD's filter, which I use.