https://web.archive.org/web/20161106015619/http://issues.unity-linux.org:80/
Why have I been so quiet here? I've been hard at work reviewing the 150+ issues which have already been placed in the issue tracker.
https://web.archive.org/web/20161106015619/http://issues.unity-linux.org:80/
Why have I been so quiet here? I've been hard at work reviewing the 150+ issues which have already been placed in the issue tracker.
I'm not big on drama, and I tend to not pay it much attention. So when TinyME was briefly "advertised" in one of the PCLinuxOS magazine releases (a simple mistake), I tried to not care.
However, when a couple of friends of the Unity Linux team left that magazine, this topic was brought up again. I learned quite a bit more of the politics that was going on.. but there's no point in my repeating such stuff. It's just the same old same old..
Something that's been on my mind recently was the process of troubleshooting. Specifically troubleshooting while asking for help.
Ok, I'll admit it. I really like system archaeology.
It's like some strange combination of a system administrator, grey hat cracker, security expert, information archivist, hacker, propeller-hat role. I don't know how to explain it.
And I've been doing it on my own system.
For years.
Note that "digital folklore" (native web culture, etc) is not related.
What in the hell is with programmers and their completely unusable error messages?
I could at least respect "Error 0: I hate you." or the slightly less insulting "Dude, I can't handle that.". A smart program would not only give a real response like "Unknown codec" but it would give a hint as to the name of the codec and maybe even where to go to get codecs or troubleshoot further.
Reading earlier things I've written, I'm like some kind of half-drunk crotchety old man on a rocking chair on his front porch, shaking his fist and muttering at "those crazy kids".
Blogging is an interesting concept. It's something I've toyed with since before the term was coined.
It's never seemed to be particularly useful to me. Each item is a kind of pointless bit of gossip whose usefulness is at first questionable and which becomes less and less valuable over time.
See also:
Every once and a while I go through old notes, todo items and such. Today I bumped back into the GNU Proofreaders mailing list. It's an effort which herds cats towards improving documentation.
Just to follow up with the Graphics Team update, I wanted to talk about some other things which have been discussed.
was docmint.net
was https://sourceforge.net/projects/docmint/
Docmint was a CMS for making online manuals. I reviewed it briefly as a candidate for Unity Linux's online guidebook.
It's unusable.