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https://web.archive.org/web/20161106015619/http://issues.unity-linux.org:80/
Why have I been so quiet here? I've been hard at work reviewing the 150+ issues which have already been placed in the issue tracker.
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https://web.archive.org/web/20161106015619/http://issues.unity-linux.org:80/
Why have I been so quiet here? I've been hard at work reviewing the 150+ issues which have already been placed in the issue tracker.
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I'm not big on drama, and I tend to not pay it much attention. So when TinyME was briefly "advertised" in one of the PCLinuxOS magazine releases (a simple mistake), I tried to not care.
However, when a couple of friends of the Unity Linux team left that magazine, this topic was brought up again. I learned quite a bit more of the politics that was going on.. but there's no point in my repeating such stuff. It's just the same old same old..
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Something that's been on my mind recently was the process of troubleshooting. Specifically troubleshooting while asking for help.
Ok, I'll admit it. I really like system archaeology.
It's like some strange combination of a system administrator, grey hat cracker, security expert, information archivist, hacker, propeller-hat role. I don't know how to explain it.
And I've been doing it on my own system.
For years.
Note that "digital folklore" (native web culture, etc) is not related.
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What in the hell is with programmers and their completely unusable error messages?
I could at least respect "Error 0: I hate you." or the slightly less insulting "Dude, I can't handle that.". A smart program would not only give a real response like "Unknown codec" but it would give a hint as to the name of the codec and maybe even where to go to get codecs or troubleshoot further.
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Reading earlier things I've written, I'm like some kind of half-drunk crotchety old man on a rocking chair on his front porch, shaking his fist and muttering at "those crazy kids".
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Blogging is an interesting concept. It's something I've toyed with since before the term was coined.
It's never seemed to be particularly useful to me. Each item is a kind of pointless bit of gossip whose usefulness is at first questionable and which becomes less and less valuable over time.
See also:
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Every once and a while I go through old notes, todo items and such. Today I bumped back into the GNU Proofreaders mailing list. It's an effort which herds cats towards improving documentation.
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Just to follow up with the Graphics Team update, I wanted to talk about some other things which have been discussed.
was docmint.net
was https://sourceforge.net/projects/docmint/
Docmint was a CMS for making online manuals. I reviewed it briefly as a candidate for Unity Linux's online guidebook.
It's unusable.