placeholder
Entertainment > Games (PlayStation 2) >
Fairly fun game. Pretty terrible graphics, but very expansive world.
-
properly titled Grand Theft Auto: Vice City
placeholder
Entertainment > Games (PlayStation 2) >
Fairly fun game. Pretty terrible graphics, but very expansive world.
properly titled Grand Theft Auto: Vice City
I didn’t give this game much of a chance. I goofed around, but the camera angles and controls are a bit wonky. I think I was trying to play it like Manhunt.
The game just doesn’t feel right.
![]() |
Entertainment > Games (PlayStation 2) >
(on Wikipedia)
https://www.mobygames.com/game/battle-engine-aquila
Action game with mechs. Run around beating on things.
4/10 – Too much annoyance. Simple changes could have made this a good game. Buy this if it’s your genre and you have a stout spirit.
Entertainment > Games (PlayStation 2) >
You need patience to play. It’s quite funny at times.
One of the most hilariously “offensive” games I’ve ever played in my life. Any game that has “kill”, “kill more” and “kill fancy” has to be played!
There’s a Manhunt 2
Entertainment > Games >
Action game with mechs. Run around beating on things.
3/10 – Make the hurting stop. Shiny concept, doesn’t flow right.
![]() |
(on Wikipedia)
https://sylpheed.sraoss.jp/en/
An email client.
POP3, APOP, IMAP4rev1, mh, SMTP, SMTP AUTH, NNTP, SSL/TLS, OpenPGP, external editors, filtering, muliple identities. Good multilanguage and character set support.
Sylpheed is bafflingly bad in places, and Claws Mail was a welcome improvement. This relationship reminds me a lot of PCManFM versus PCManFM-mod (which later became SpaceFM).
Software >
A console text editor.
Jed does radical new things, such as allowing the user to use tab to insert a “tab” character. It represents an incredible new frontier of usability. Oh, and it has a menu, like any real program would.
Unfortunately, it’s misconfigured and there are no clues as to how to fix it. So it’s useless.
Software > Programming >
(on Wikipedia)
http://www.smalltalk.org/
A programming language.
Smalltalk is intriguing. Very intriguing. I was turned onto this while Ruby was a live project, where the rabbit hold led me to Seaside.
Smalltalk leads to Squeak, the open source implementation, and through one if its main contributors (Alan Kay) leads to the Croquet Project.